![]() Equip Emblems that improve Attack, HP, or Critical-Hit Rate since all of them affects your damage during Flail. Your Boost Emblem loadout should consist of 7 Red Emblems for maximum Attack Speed, 2 Brown Emblems for a bit of damage, and 1 Emblem of any color. This is an optional due to it's situational use however, it is also worth noting that using Drain Crown as a held item works really well when Yawn hits multiple enemies, followed up by Flail since it deals AoE damage, and 10% of the total damage dealt on all enemies is the total healing that Snorlax gets. However, you can equip X Attack instead if you want more damage. Slow Smoke works great in this build, allowing you to drastically slow enemies as you pummel them down with Flail. Focus Band provides decent defense boost and a reliable survivability tool, enabling you to stay alive longer in fights. You can replace Scope Lens with Razor Claw for the movement reduction effect. ![]() Muscle Band and Scope Lens are your core offensive items and synergizes well with Flail. This means the higher your max HP is, the more damage you deal. The damage you deal with Flail depends on Snorlax's missing health. This is an offensive build focused on disabling a target with Yawn and following up using Flail to deal high attack damage. Def., or HP since you need to be as durable as possible when fighting in the frontlines. Your Boost Emblem loadout should consist of 4 Blue and Purple Emblems for better defenses and 2 White Emblems for a bit of HP. Note that you can reposition yourself while you are using Block. The damage you soak up will be converted into extra Attack because of Weakness Policy, giving you additional offense for counter attacks.Įject Button enables you to get a better position to use your moves, making it a must-have battle item. These items increase Snorlax's overall survivability so you can stay in the fight for much longer. This is an all-defensive build designed to put Snorlax in front of its allies as it leads the charge via Heavy Slam and keep enemies at bay using Block.įocus Band and Buddy Barrier allows Snorlax to receive tons of damage from the enemy while protecting allies. The builds are still viable even without the suggested emblems. ![]() The emblem color and stats here are suggestions only. Duration of effects on opposing Pokemon increased. Recharge rate increased from 128s to 111s (-17s). Yawn+: Level learned changed from 14 to 13.įixed the issue where Pokemon put to sleep would not wake up after being attacked. Description for Block+ will also be modified. Shortened the duration from 1 second to 0.8 seconds (-20%).įixed a bug where effects of Block+ was active unintentionally. Block+: Level learned changed from 14 to 13. Heavy Slam+: Level learned changed from 12 to 11.ĭamage decreased from 1806 to 1717 (-5%). Flail+: Level learned changed from 12 to 11.Īlthough the Patch Notes indicated a damage increase, there was no change. Bug fixes have been made for the following aspects of this move: actions
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |